![]() |
|||||||||||||
|
From the creator of the X-Techniques and the RenaissanceSFX surround library SoundBuilder The first tool to create your own backgrounds and Foleys in surround!!! |
|||||||||||||
![]() |
|||||||||||||
|
Preliminary Information
SoundBuilder is a powerful tool designed to build backgrounds, Foley and soundscapes in surround. Mainly aimed to film, television and multi purpose video soundtracks production, SB may also be used to create your own sound SFX library independently of the video sequence. |
|||||||||||||
![]() |
|||||||||||||
SB uses a strong and complex algorithm structure so to guarantee a professional sound quality, its interface is extremely simple and functional requiring very little experience in order to achieve excellent results. SB allows you to create full dimensional Soundscapes building and layering elements that will move or simply occupy a static position in the space over a main surrounding background environment. You may work upside down in any format required, from mono to 7.1 and switching betwees the different formats in real time. Once satisfied you may then bounce your sound in the current output mode. Supported formats are: Mono, Stereo, LCR, Quad, LCRS, 5.0, 6.0, 7.0 with the possibility to enable the LFE channel (.1) independently. SB is best used with its own optimized sound libraries, but of course you may import your own sound files (most popular format and SR are supported). The software may be launched as standaloneapplication or in Rewire mode synced with all those programs that support Rewire technology. |
|||||||||||||
SB has been thought o r professional needs and for this reason sound quality is a mandatory issue. Spatialization is obtained trough complex processes that are the results of many years of research in the acoustic and psycho-acoustic field developed by Riccardo Mazza. All distances and space controls have been achieved using only dynamic variations of amplitudes according to the human psycho acoustic curves. No comb filtering or delay has been applied at any stage of the signal path, thus guaranteeing maximum quality and phase coherence. |
|||||||||||||
![]() |
|||||||||||||
| It is important to understand that SoundBuilder has been designed to be used with special dedicated sound libraries. The basic library that comes with the package covers many useful environments to start right away and create high definition soundscapes in the dimensional space. The SoundBuilder libraries hav been created disassembling complex environments into its basic elements. You will then build your sound effect at your needs dynamically positioning in the surrounding space only those elements that are required. Available at the next AES in NY SoundBuilder will be sold as a start pack that will include the software and a very hi quality general purpose sound library. More third party sound libraries for SoundBuilder are expected in 2006. |
|||||||||||||